AI Insights · Timothy · October 2022
Top 5 First Person Games on Android in Kenya: Q3 2022
Discover how the top 5 first-person games performed on the Android platform in Kenya during Q3 2022, based on data from Sensor Tower.
During the third quarter of 2022, the top 5 first-person games on the Android platform in Kenya displayed varied performance metrics in terms of downloads, revenue, and active users. Below is a detailed overview of each game's performance, with data sourced from Sensor Tower.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. saw significant activity. Weekly revenue peaked at approximately $1.6K at the end of August, with a consistent range between $1K and $1.5K throughout most of the quarter. Downloads fluctuated, starting at 855 and reaching a high of 1.3K in mid-September. Active users remained relatively steady, peaking at 5.5K in early July and maintaining around 5K towards the end of the quarter.
Minecraft from Mojang had a stable revenue stream, with weekly earnings generally between $90 and $170, peaking at $170 in early August. There were no download data or active user metrics available for this period.
Sniper Champions: 3D shooting by Miniclip.com experienced a gradual increase in revenue, starting at $6 in mid-July and peaking at $246 at the end of August. Downloads saw a significant drop from 550 in late June to only 43 by the end of September. Active users also declined sharply, from 846 in late June to 162 by the end of the quarter.
Choices: Stories You Play by Pixelberry showed variable performance. Revenue had small peaks, reaching $63 at the end of August. Downloads peaked twice, once at 848 in early August and again at 849 at the end of the same month. Active users saw a steady increase, peaking at 3.4K in late August and maintaining around 3K towards the end of September.
Sniper 3D: Gun Shooting Games by Wildlife Studios demonstrated strong performance in downloads and active users. Weekly downloads ranged from 1.1K to 4K, peaking in early August. Active users were consistently high, peaking at 33.4K in early August and maintaining around 25K towards the end of the quarter. Revenue remained relatively low and steady, with a peak of $68 in mid-September.
For more detailed insights and further data, visit Sensor Tower.